Oligopoly Markets in Virtual Economy
Author: | Bc. Tuan Tran Quang |
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Year: | 2012 - summer |
Leaders: | PhDr. Ing. Jiří Skuhrovec PhD. |
Consultants: | |
Work type: | Bachelors |
Language: | English |
Pages: | 48 |
Awards and prizes: | |
Link: | |
Abstract: | This work will focus on the virtual World of Warcraft market where mainly I am going to focus my research on the behavior of monopolists and Oligopolists in this market and then trying to verify their pricing policy with known microeconomic models. This thesis finds that the behavior of monopolistic and oligopolistic markets in a virtual economy matches the prediction of standard microeconomic and that this harmony between theory and observation is, to some extent, even more clear than in the case of most real markets. Thanks to econometric analysis the empirical verification of the correctness of the economic game theory and possibly promoting the theory of regulation is another contribution of this work. |
Downloadable: | BT Tuan Tran Quang |